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Game Design


Thursday February 28, 2008
Real Feedback by scottsh at 06:23 PM
Jeff Atwood (a decent programming blogger over at Coding Horror) recently had a post about listening (or not in this case) to your users if your role is a software developer. As a part of that post, he referenced some...
Friday December 14, 2007
Burnout Paradise Demo Impressions by JP at 09:32 AM
So yesterday EA decided to grace us with a demo of Burnout Paradise. After waiting for around 45 minutes for the stupid thing to download (853 megs), I finally had a chance to mess around with it. Yeah, I'm...
Friday December 07, 2007
Arising from the ashes of Microsoft mismanagement... by tditto at 10:18 AM
In what I consider the best news I have read about for a long time it seems the Jordan Weisman the creator of MechWarrior, Shadowrun, Crimson Skies and other properties from the original FASA catalog has secured those properties back...
Monday September 24, 2007
Bioshock, Ninja Gaiden Sigma and Chris Taylor by Kevin at 07:21 AM
I was reading an editorial by Gas Powered Games founder Chris Taylor this morning that rang true with me. The gist of the message was that people don't like to be punished by games. His point was that we should...